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- on exitFrame
- set the visible of sprite 4 to 0
- updateStage()
- if the timer < 2490 then
- go(the frame)
- else
- set the visible of sprite 4 to 1
- go(the frame + 1)
- end if
- end
-
- on mouseUp
- set the visible of sprite 5 to 0
- set the visible of sprite 6 to 0
- set the visible of sprite 7 to 0
- go(81)
- end
-